Pros and Cons for users
- Pro: If given training and time to learn, users with cognitive impairments can become proficient in virtual environments 1
- Pro: The vividness and synchronous interaction of virtual environments can allow users to focus their attention more effectively
- Pro: Students who need more training and time can usually replicate learning artefacts and interactions
- Pro: Virtual environments can be designed to support error-free training, which can assist cognitive disorders 2
- Pro: The distraction offered by Immersive Virtual Reality (IVR) has the potential to diminish pain perception amongst chronic and acute pain sufferers 3
- Pro: Can allow users with Asperger's Syndrome to learn social skills that might be difficult to grasp in real life 1
- Con: The user interface may be difficult to learn
- Con: Virtual world skills may be difficult to acquire
- Con: Input devices such as wands, joysticks and 3D mice may be difficult to master 2
- Con: Some users may experience vertigo
- Con: Users may suffer from motion sickness, due to conflicts between sensory cues or between the virtual environment and what is felt by the body 2
- Con: Users may experience disturbed motor skills after using virtual environments, due to a lag in readaptation to the real world environment 2
- Con: Flashing or moving objects may cause seizures or migraines 1
Cognition Use Cases
- As a user with a photosensitive seizure disorder, I need to avoid three flashes in a second, so I do not have a seizure.
- As a user with a cognitive impairment, I need training and time, so that I can learn the environment.
- As a user with a disability, I need suggestions on how to fix input errors, so I can easily correct mistakes.
For assistance or to report accessibility problems please contact:
Web Accessibility Lead
Phone: +61 3 9035 4867