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433-380 Graphics and Computation | |
Credit Points | 12.5 |
Coordinator | Dr Les Kitchen |
Prerequisites | Computer Science 433-252, 433-253, and 433-254; and (Electrical Engineering 431-204 or Computer Science 433-251) (from 2000: Electrical Engineering 431-102) |
Semester | 2 (view timetable) |
Contact | 24 hours of lectures and approximately 12 hours of practice classes |
Subject Description | The objective of this subject is for students to have knowledge of computational approaches and methods for robotics, graphics and related areas. Topics covered will include: 2D and 3D analytic geometry for graphics, representation of 3D objects, computational techniques for realistic graphic rendering, robot configuration and kinematics, and associated numerical methods. |
Assessment | Project work (expected to take about 36 hours) during semester; and one written examination (not exceeding three hours) at the end of the semester. The project work must be completed satisfactorily to pass the subject. Weighting of assessment components will be advised at the commencement of the subject. |
Search : Index : Faculty of Engineering : School of Electrical Engineering and Computer Science
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