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 433-380 Graphics and Computation

Credit Points

12.5

Coordinator

Dr. Les Kitchen

Prerequisites

433-252, 433-253, 433-254 and 431-204 or 433-251

Semester

2

Contact

24 hours of lectures and approximately 17 hours of practice classes

Subject Description

The objective of this subject is for students to have knowledge of computational approaches and methods for robotics, graphics and related areas.

Topics covered will include: 2D and 3D analytic geometry for graphics, representation of 3D objects, computational techniques for realistic graphic rendering, robot configuration and kinematics, and associated numerical methods.

Assessment

Up to three-hours of written examinations at the end of the subject. Project work, which is expected to take about 36 hours, must be completed satisfactorily to pass the subject. Weighting of assessment components will be made known at the commencement of the subject



Search : Index : Faculty of Engineering : School of Electrical Engineering and Computer Science
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Next 433-393 Communication Skills
Status:                   Official 1998
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Email Enquiries:          Course_Information@registrar.unimelb.edu.au