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618-262 Decision-Making |
Credit Points: |
- When taken from Mathematics, Faculty of Science:
- 12.5
- When taken from Mathematics and Statistics, Faculty of Education:
- 12.0
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Coordinator: | Assoc. Professor M Sniedovich |
Prerequisite/s: | Mathematical Sciences 617-261 (1995 Handbook) or Mathematics 618-261.
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Timetable: | Semester 2 |
Contact: | 39 lectures (three a week) and 13 x 1-hour laboratory classes or tutorials (one a week) |
Objectives: | On completion of this subject, students should:
Comprehend:
the essential features of decision-making situations encountered in operations research investigations;
the difference between these situations and ordinary optimisation problems;
what kind of practical problems have these features;
a number of basic mathematical approaches to such situations;
techniques used to solve decision-making situations represented by these approaches; the theoretical foundations of these techniques;
practical issues involved in the implementation of these techniques.
Have developed:
basic skills required to construct formal mathematical models for practical decision-making situations;
skills needed to solve a number of two-person games, including zero-sum and non-zero-sum games, cooperative and non-cooperative games, with the aid of linear and nonlinear programming techniques;
skills to make use of the relationship between primal and dual problems and their respective optimal solutions in the context of zero-sum two-person games;
skills in using linear programming and dynamic programming techniques in the solution of a number of multi-objective optimisation problems;
skills to evaluate rules for decision-making problems under strict uncertainty.
Appreciate:
the complexity of decision-making situations encountered in operations research investigations;
the subjective nature of what constitutes a solution to a problem of this type;
the extent and limitations of a number of operations research techniques used to solve such problems;
the important role that linear algebra and calculus play in the development of these techniques;
the important role that computers play in solving problems of this type.
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Content: | Decision analysis: a selection of topics in decision analysis, including single-stage and multi-stage decision models, in particular those using linear programmes; zero-sum games; preference relations and optimisation; multi-criteria decision making; decision trees. Use of computer packages on the Macintosh.
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Assessment: | Up to 26 pages of written assignments and up to three hours of end-of-semester written examination.
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