Handbook 1996 : Faculty of Engineering (Volume 4 page 121)
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Credit points: 8.00
Coordinator: Assoc. Prof. I. D. Bishop
Prerequisite: 451-113 Introduction to Computer Graphics (Geomatics)
Contact: 26 hours of lectures and 13 hours of practical work
Timetable: Second semester
Objectives:
On completion of this subject the student should have acquired:
- an advanced knowledge of computer graphics hardware
- an understanding of the way data is structured for description of virtual environments
- the conceptual background necessary to make use of three dimensional modelling and rendering software packages
Content:
Graphics display hardware, vector and raster devices, hard copy devices, display geometry, simple plotting routines, graphics standards, the geometry of perspective, hidden surface displays, shading, colour, reflectivity, ray tracing and radiosity, texture mapping, fractals, computer-video interfacing, multimedia, animation.
Assessment:
Not more than two-hours of written examinations and tests, and not more than the equivalent of 20 pages of written assignments and reports on practical work. The relative weighting of the assessment components will be published at the commencement of the subject.
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Handbook 1996 : Faculty of Engineering (Volume 4 page 121)
Status: Official 1996 Date created: Oct 9 1995 Last modified: Oct 9 1995 Authorised by: Academic Registrar Email enquiries: Course_Information@registrar.unimelb.edu.au
Maintained by: Dept. of Geomatics, Faculty of Engineering.
Copyright © University of Melbourne 1995,1996.